Wiki:
Page name: About the NightWorld [Logged in view] [RSS]
2010-08-20 14:00:53
# of watchers: 1
Fans: 0
D20: 18
Bookmark and Share

About the Nightworld.



The Night World isn't a place. It's all around us.
It's a secret socitey of vampires, werewolves, witches, and other creatures of darkness that live among us. They're beautiful and deadly and irresistible to humans. Your high school teacher could be one, and so could your boyfriend/girlfriend.


Night World laws:


Night World law is considered sacred and is said to be unbreakable. Night World laws exist to protect the existence of the Night World from the human world also known as the Day world. Night People are allowed to toy with the hearts of humans, even kill them. But they must never let a human know the Night World exists and they should never fall in love with one. The penalty for breaking either one of these laws is death, for everybody involved.

There are also laws that apply to specific creatures living within the Night World. Werewolves, for example, are not allowed to kill humans because they eat the internal organs of humans, thus giving away the fact that an animal attacked the human. Vampires must seek permission from the Night World Council when changing humans into vampires. A Night Person who recognises an illegally-made vampire has the right to kill them and their maker.

Night World elders make sure Night World laws are being followed. The Night World Council, and other authoritative bodies of the Night World, prescribe punishment when it is not.

The slave trade is a practise that involves kidnapping humans and selling them for food, amusement, or using them as slaves.This practise was banned by the Night World Council but still occurs.



How to spot a person of the NightWorld:


Each species of the Night World series is symbolised by a black flower. This allows Night People to identify each other. Black flower symbols can be found on rings, pins, clothes, and other things like these.

The witches of the Night World are symbolised by a black dahlia.

Lamia vampires are symbolised by a black iris while the made vampires of the Night World are symbolised by a black rose.

Werewolves are symbolised by a black foxglove. It is unclear if a black foxglove symbolises other types of shape-shifters as well as werewolves or if each type of shape-shifter has its own flower.



The soulmate principle:


The soulmate principle is a theory from the Night World that suggests each person has a soulmate, just one who is perfect for you and is your destiny. Your soulmate is somebody you feel a connection to, and, can share thoughts with through simple contact.

Unprepared Night People are finding themselves falling in love with humans. Those Night People who choose to break Night World law, usually seek refuge with Circle Daybreak.




History of the Nightworld:


The witch people of the tribe of Maya and Hellewise could summon animals from the forest or influence changes in the weather. In this tribe lived the twin daughters of Hecate, Maya and Hellewise. The sisters were stunningly beautiful but as different as night and day. The tribe knew Maya was doing experiments in the forest to find the spell for immortality. However, nobody believed she would harm the tribe.

Maya was underestimated though, because she did find the spell and to do it, she had to steal four babies from the tribe and drink their blood. Maya disappeared after stealing the babies. The tribe found the bled out bodies of the babies. It was then that Hellewise vowed to punish her sister for what she had done.

Maya reappeared one night and visited Theorn, a boy from her tribe. Maya told him that she loved him and wanted to make him immortal like her. Without warning, she ripped his throat out. She then proceeded to exchange blood with him.

Now a vampire and afraid of what he had become, Theorn ran away from the tribe. Confused and desperate to satisfy the burning hunger he felt, Theorn pounced on the first human he found – a little girl from a nearby village.

Sick with having done that, Theorn succumbed to the village hunters, who jabbed him with spears. They realised no matter how many times he was speared, this creature would not die. The fearful village people locked Theorn up until the shaman of the village could assess him.

Late that night, Hana of the Three Rivers, a girl from the village, took pity on Theorn and went to release him before the village hunters could kill him. Moved by the guilt she saw in his eyes, Hana told Theorn to escape before the village hunters came to check up on him. But before he could escape, the village hunters captured Theorn.

The hunters attacked Theorn repeatedly with their spears. In a quick rage, Theorn lashed out at everybody trying to hurt him. From one throat to another, Theorn attacked them all. In a daze, he looked down at his latest victim. Hana, the girl who had tried to save him, was lying limp in his arms. In his mind, Theorn could hear her shock as well as her forgiveness. He laid Hana to rest and ran to find some salvation.

Theorn approached Hellewise. He pleaded for her to help Hana. Hellewise was able to cast a spell on Hana so that she would be reborn in another life time. Theorn also asked Hellewise to put him to sleep until Hana was born again.

Thousands of years passed whilst Theorn slept. During this time, there was an epic duel between Maya and Hellewise, where Hellewise drove Maya and her vampires out of the village. When Theorn woke up, he was now Thierry Descouedres. Thierry saw that a new civilisation was in order, now with the Night World in existence.



Harman and Redfern lineage Tree:


Hecate, the Witch Queen, had two daughters. Hellewise is the ancestress of all witches while Maya is the ancestress of all vampires.

Maya had a son named Red Fern. Red Fern was a lamia. This meant he could have children who would be born as vampires.

Hunter Redfern had a son, Chervil Redfern, before he married Maeve Harman. Chervil himself had a son, Tormentil Redfern, who then had Delos Redfern. Delos is fully lamia while the daughters Hunter had with Maeve were part lamia, part witch.

The oldest daughter of Hunter and Maeve, Garnet Redfern, was raised as a vampire and she continued the Redfern line. Therefore, every Redfern after her is a descendant of hers (except Delos and his line of course) and is also therefore, part witch, part lamia. This includes Ash Redfern and his sisters.

The youngest daughter of Hunter and Maeve, Roseclear Harman, was raised as a witch and continued the witch line. Descendants of Roseclear are also part witch, part lamia. This includes Edgith Harman and Thea Harman.

When Edgith was still just a child, she was separated from her younger sister Elspeth and her twin brother Emmeth before the First World War. This is why the descendants of the latter two are lost Harmans. This obviously includes Iliana Dominick and Gillian Lennox. Now, you may be wondering why the younger siblings of Edgith are great-grandparents whereas Edgith is just a grandparent. This could be because Edgith had her children when she was older and then her children had their children when they were older.

Notice that the line connecting Sylvia Weald to Galen Harman is in a different colour. This is because their connection is only a guess on my part. With witches, the last name is determined from the maternal side. This is why Sylvia is not a Harman but a Weald – because her father was a Harman, not her mother. Sylvia is the cousin of Thea and Blaise Harman, making her a grandchild of Edgith, and, since Edgith only had one son, Galen, it makes sense that they are father and daughter.

Also note that Gary Fargeon has descended from Emmeth. Therefore, he does not carry the Harman name. Gillian on the other hand has descended from Elspeth, so, although everybody calls her a Lennox, she is very much a true Harman. The same applies to Iliana.



Oraganisations of the Nightworld:


Circle Daybreak:

Circle Daybreak started out as an organisation for witches but over time it has come to encompass humans, vampires, shape-shifters, and anybody else who is willing to help Night People get along with humans.
The main objective of Circle Daybreak is to help the Night World and the human world unite and live in peace with each other.
Many Night People who have broken Night World law by falling in love with a human have become Circle Daybreakers. But, because these Night People have broken the sacred laws of the Night World, they are constantly targeted for assassination by other Night People.
Circle Daybreak is actively involved in finding the Wild Powers and convincing them to help save the human world from destruction. Circle Daybreak has so far found and convinced three of the four Wild Powers to work with them. These Wild Powers are kept in safe houses and Circle Daybreak agents must protect them from thugs hired by the Night World.


Circle Midnight:

The witches of the Night World formerly belonged to either Circle Twilight or Circle Midnight. In the past, witches had to make a decision as to which Circle they would permanently belong to when they turned eighteen.
The witches of Circle Midnight were notorious for using their powers to gain personal benefits, even if this meant hurting others in the process.
Today, most of the witches have seceded from the Night World. Many have followed their Maiden, Mother, and Crone and have joined another Circle, called Circle Daybreak. Only the darkest witches of Circle Midnight still belong to the Night World. These witches no longer answer to the Inner Circle; they are governed by the Night World Council.


Circle Twilight:

The witches of the Night World formerly belonged to either Circle Twilight or Circle Midnight. In the past, witches had to make a decision as to which Circle they would permanently belong to when they turned eighteen.
The witches of Circle Twilight were known to use their powers for the greater good.
Today, most of the witches have seceded from the Night World. Many have followed their Maiden, Mother, and Crone and have joined another Circle, called Circle Daybreak.


First House of the Shape-shifters:

The Drache family forms the First House of the Shape-shifters. They are the rulers of all shape-shifters, including the werewolves and the panthers. This royal family are the only shape-shifters according to historical writings, to still have dragon blood running through their veins.
The ancient dragons are the strongest shape-shifters, having powers no other shape-shifting animal can possess, such as the ability to shape-shift into any animal form. Even though the witches put the dragons to sleep over thirty thousand years ago, the Drache family still possess some of the powers of dragons – in diluted form however. The Drache children, for example, have the choice to choose which animal they would like to call. They also have telepathy; the ability to connect with any animal mind. This is because members of the Drache family are the descendants of the only dragon that was left awake by the witches. This dragon was a young Princess.



Inner Circle:

The witches of the Night World are governed by the Inner Circle. The Inner Circle consists of respected members of the witch community. The three highest ranking positions of the Inner Circle are Crone, Mother, and Maiden, respectively. The Crone of the witches was Edgith Harman, the oldest descendant of the Harman family. But since her death, Mother Cybele has become the leader of the witches.
The Inner Circle is responsible for ensuring that witches uphold Night World law. This authoritative body also makes decisions and imposes punishments.
The darkest witches of the Night World recognise the Night World Council – not the Inner Circle – as their leaders.

Night World Council:

Previously, the Night World Council was the joint ruling body for all vampires and witches. But now that the witches have seceded from the Night World, the Council is the authoritative body for all vampires and only the darkest witches who still belong to the Night World.
All Night People are bound by serious laws and when these laws are broken, the Night World Council is responsible for punishing those responsible. The Council also ‘cleans up’ the mess made by their disobedient people. For example, if a Night Person has told any humans about the Night World, the Council has these humans killed.
The Council will do anything to cover up the existence of the Night World. They also have elders who make sure that Night World laws are being strictly followed by Night People.

The Lancers:

The Lancers are a group of vampire hunters. The East Coast organisation was established by a teenage boy named Elliot.The organisation is very successful. Some of the members of this group however, endorse torturing of vampires.



Night World People:


Vampires: Are powerful, blood-sucking immortals that can heal from any injury, except those inflicted by wood. Wood can seriously harm and even kill them. Burning is also deadly to vampires.Vampires run faster, see better, and even hear better than humans. They can also control minds, even erase memory. Sunlight however, inhibits all vampire powers, especially in newly-made vampires. Vampires need blood to survive. Quite simply, drinking more blood means being more powerful.

There are two types of vampires in the Night World. Lamia (Lay-mee-uh) vampires are the vampires who were born as vampires. Made vampires are the ones who were born human but were bitten by a vampire and all made vampires look under the age of 19 because anyone over the age of 19 will not survive the change. All vampires are governed by the Night World Council.Some famous vampires from the Night World include Ash Redfern, Maya, Hunter Redfern, and of course, John Quinn.


Werewolves and Shape-Shifters: Are shape-shifters that can shape-shift back and forth between their human form and their wolf form. When werewolves hunt, they eat the internal organs of humans, such as the heart and liver. For this reason, Night World laws specifically state werewolves may only hunt and kill other animals. Werewolves who disregard this law are considered renegades, and Night People have the right to kill them. Werewolves dislike silver and fire. Both can kill them.Shape-shifters are Night People who can shape-shift back and forth from their human form to their animal form. The most powerful shape-shifters are the dragons. Other shape-shifters include werewolves, panthers, and leopards. All shape-shifters have the senses of the animal they call, which are often extraordinary. They can smell differences between foods, feel things many times the intensity than humans, and can hear both higher and lower pitches. They also have excellent night vision. All shape-shifters are governed by the First House of the Shape-shifters.


The witches: Of the Night World are actually humans but humans with special powers in their blood. Witches practise the art of witchcraft. They use herbs, crystals, candles, and other equipment, to cast spells.
There are two types of witches in the Night World. Those witches that know their heritage and practise the art are said to be true witches. Those witches that do not know their heritage and thus do not practise the art because they do not know they have the power to do so are called lost witches. Most of the witches seceded from the Night World. Many followed their Maiden, Mother, and Crone and joined a Circle called Circle Daybreak. Only the darkest witches of Circle Midnight still belong to the Night World. These witches no longer answer to the Inner Circle; they are governed by the Night World Council.
The Harman family is the most prominent family of witches in the Night World.


Humans: Are the creatures that live amid the Night World. Most humans know nothing about the Night World or about Night People. But some do. Night World laws state that if a human finds out about the Night World, all those involved in sharing knowledge must be killed. Therefore, the humans who are aware of the Night World know better than to tell other people. Night People are everywhere and there is no telling who is human and who belongs to the Night World. Humans who have a Night Person as their soulmate, usually join Circle Daybreak.

Old souls:Humans who have been reincarnated are known as old souls. Old souls are not immortal. They are able to die during their current life but are born again during a different period of time, as a completely different person.Sometimes, an old soul may be born with identical appearances or even remember previous lifetimes. If an old soul is made into a vampire, they cannot be reincarnated anymore.


The dragons:[please know that all the dragons are dead because all four wild power killed them all!] Are the oldest and most powerful of the shape-shifters. They were put to sleep a long time ago by witches because they were considered too evil and destructive. Since the dragons were put to sleep, the First House has been commanding the shape-shifters of the Night World.
The strength of a dragon depends on how many horns it has on its forehead. The more horns present, the more powerful a dragon is. An average dragon has no more than three horns while a powerful dragon like Azhdeha can have as many as five. The way to kill a dragon is by removing all the horns present on their forehead. When all the horns of a dragon have been removed, it is no longer immortal.Dragons are the only shape-shifters able to send out black energy. They also have the power of telepathy.


Ghoul: There are other creatures of darkness that are found in the Night World besides the typical types of species (vampires, witches, shape-shifters). One other such creature is the ghoul.
A ghoul starts out as a human who then exchanges blood with a vampire. However, as their body begins to transform, the human does not receive enough vampire blood to complete the change. Instead, they convert into the walking un-dead. They become brainless and hunt for only one thing; human blood. They also start decaying and smelling. A ghoul cannot survive for more than a few weeks because their body just degenerates.



Back to Nightworld a new world order

Username (or number or email):

Password:

Login problems?

Show these comments on your site

News about Elfpack
Help - How does Elfpack work?